Daimyo is a unique Japanese Checkers variant which focuses on strategy rather than strength by numbers. The objective is still to capture enemy pieces, but introduces new elements for a more cerebral challenge.
Make every move count as you gain points for every unit captured but lose points for every move made. Units come in pairs and are joined by connectors giving them more movement options but also weaknesses from their flank. Capture pieces by breaking the link between them.
The terrain/board is rendered in beautiful 3D which can be rotated so players can study it from every angle, then use strategic positioning to set traps for enemy pieces or even prevent retaliatory attacks.
Daimyo features 3 modes of play. Classic mode features only Daimyo units and the objective is simply to capture units until one player has twice as many units pieces than the opponent.
Limitations with this file: Board editor disabled. Some boards and opponents disabled.
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