The game controls quite beautifully, considering the limited screen real estate. The interface is stylus heavy, though the d-pad is used most effectively to scroll the screen. The isometric perspective does cause some headaches when you attempt to place or pick up items/animals in specific points, but overall, the game controls almost as smoothly as its PC big brothers.
This is all very refreshing, considering Zoo Tycoon’s lackluster first outing on the Nintendo DS in 2005. It would appear that developer Altron has taken the baton from Bue Fang Games (developer of the original Zoo Tycoon DS) and improved upon the product in every way. As a sequel, Zoo Tycoon 2 on the DS blows its predecessor out of the water.

The visuals and sound are decent, if not mind blowing. The simple graphics keep the interface exceptionally clean and easy to use, and the animals animate nicely. The sound design is similarly functional – animal noises punctuate a few inoffensive “jungle” inspired beats that serve as background music. No one will accuse the presentation of being overly ambitious, but the visuals and sounds get the job done.
Overall, Zoo Tycoon 2 on the DS is a worthy chapter in the series, a title that mixes solid Tycoon gameplay with pet simulation elements, and does well with both aspects. It's a rare, well-implemented sim game on a handheld, and well worth checking out. The game is also perfect for younger and casual gamers looking to make the leap to deeper titles, and anyone interested in a little “zoology-lite” edutainment.
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