Phoenix Wright: Ace Attorney
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The gameplay is broken up into trial and investigation segments. The trials are where you will spend the majority of your time. During the trials, gameplay consists of cross examining witnesses and presenting evidence. This does not sound terribly exciting, but it is actually very engrossing once you get into it. Witnesses will present their testimony in chunks of text. For each chunk of text, the player has the option of pressing for more information regarding that particular chunk, or present evidence that brings up a contradiction in the testimony.


In the game, defendants are guilty until proven innocent.


For example, a witness states that he walked by the victims apartment and discovered the dead body at 1:00 pm. However, in the autopsy report that you hold, it states that the time of death was at 4:00 pm. You press him for more information and ask him if he is absolutely sure that he discovered the body at 1:00 pm. The witness confirms that he is positive it was 1:00 pm, and you decide to present the autopsy report. Eventually you will back the witness into a corner and he will provide you with the truth. It is not always that easy though as these cases can get very complex with several pages of evidence and characters involved with each trial.

Do not think that you can just guess your way through the game by just presenting random pieces of evidence either. Every time you present the wrong piece of evidence, you lose an exclamation point (think of exclamation points as hit points.). Once all of your exclamation points are gone, your client is declared guilty and its game over. Luckily you can save at any time, so if you think you are making a dangerous choice with only one exclamation point left, you can just save and go right back to it if you choose incorrectly. Investigation gameplay simply involves visiting various scenes related to the case with the purpose of interviewing witnesses, collecting evidence, and gathering information from other sources.

Finally we come to graphics and sound. Phoenix Wright is a hard game to judge graphically because it obviously does not show off the power of the DS, yet the game’s character designs and background art are both excellent. Characters are limited to several canned expressions and gestures that cover a wide array of emotions fairly effectively. The look of the game somewhat resembles a semi-animated manga. Sound on the other hand is incredibly easy to judge. It is absolutely wonderful. The music that plays when you find a huge contradiction will get your blood pumping and is immediately catchy. On the other hand, the music that plays during serious moments will keep you somber and may even contribute to creating a few tears. One of the better game soundtracks of recent years.






EverWars.com - You have GOT to play this game!